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学术报告
Designing for Inclusion: Enhancing Support for Autistic Children with Games, AI, and XR Technologies
发布时间:2024-03-25        浏览次数:10

报告题目:Designing for Inclusion: Enhancing Support for Autistic Children with Games, AI, and XR Technologies

报告人:Xin Tong   Assistant ProfessorDuke Kunshan University

主持人:孙玉灵   副研究员

报告时间:2024年3月27日(星期三)15:00-16:00

报告地点:华东师范大学普陀校区理科楼B504


报告摘要:

Emerging and interactive technologies such as games, Virtual Reality (VR) and Artificial Intelligence (AI) have made significant contributions to various communities and fields, e.g., wellbeing, healthcare, and social good. In this research talk, I will discuss my contributions to the design and analysis of interactive and intelligent systems aimed at assisting autistic children and their families. I will highlight three major research projects: the development and implementation of a Minecraft-based game designed to foster social interaction among autistic children; a PONG-style tablet game intended to enhance their turn-taking abilities; and a large language model (LLM)-based virtual agent created to provide parents with behavioral training techniques and personalized intervention strategies. The overarching goal of these endeavors is to leverage interactive and intelligent systems to improve access to supportive resources and information within the children's social ecosystems.


报告人简介:

Dr. Xin Tong is an Assistant Professor of Computation and Design, and a researcher at the Data Science Research Center and Global Health Research Center at Duke Kunshan University (DKU). Dr. Tong is also the founding director of DKU HCI Lab and one of the co-directors in DKU’s HRC-supported Anthropocene XR Lab. Previously, she was a postdoc fellow affiliated with the Pervasive Wellbeing Technology Lab at Stanford University, and before that, she was a researcher at the Pain Studies Lab. She received her Ph.D. at Simon Fraser University (SFU), Canada, and her Ph.D. dissertation received the “Bill Buxton Canadian Best PhD Dissertation in HCI” award in 2021. Dr. Tong’s research areas are VR, human-computer interaction (HCI), games, accessibility, ML and AI. Her research focuses on the larger understanding of how vulnerable populations experience and interact with technologies through varying design approaches and mixed-method research. Dr. Tong has published in many top-tier academic venues in HCI areas, and she has been an editor, reviewer, and paper chair for high-impact conferences and journals, such as ACM CHI, CSCW, DIS, CHI Play, IEEE VR, and so on. Dr. Tong is also a recipient of many international, national, and university fellowships and renowned awards.

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